t = 0.557 (slider from 0 to 2, step 0.001)
s: t - sin(((t * 2) * π)) / 2 / π
A = Intersect(xAxis, yAxis)
B = Point(xAxis)
Vieleck1, f, g, h, i, C, D = Polygon(A, B, 4)
E = Midpoint(B, C)
F = Midpoint(D, A)
c = Circle(E, 1 / sqrt(sqrt(3)))
G = Intersect(c, f)
d = Circle(F, 1 / sqrt(sqrt(3)))
H = Intersect(d, h)
Vieleck2, j, k, l, I = Polygon(H, F, 3)
d1, e, g_1, b = Polygon(G, B, E)
v1, i_1, e_1, c_1, h_1 = Polygon(I, E, C, H)
v2, f_1, i_2, h_2, d_1 = Polygon(F, I, H, D)
v3, a, g_2, i_3, f_2 = Polygon(A, G, I, F)
J = Midpoint(G, E)
K = Midpoint(E, H)
L = Midpoint(H, F)
M = Midpoint(F, G)
N = Midpoint(M, K)
G' = Rotate(G, ((s * 180))°, J)
B' = Rotate(B, ((s * 180))°, J)
E' = Rotate(E, ((s * 180))°, J)
d1', e', g', b' = Polygon(G', B', E')
G'' = Rotate(G', ((s * 180))°, N)
B'' = Rotate(B', ((s * 180))°, N)
E'' = Rotate(E', ((s * 180))°, N)
d1'', e'', g'', b'' = Polygon(G'', B'', E'')
I' = Rotate(I, ((s * 180))°, K)
E'_1 = Rotate(E, ((s * 180))°, K)
C' = Rotate(C, ((s * 180))°, K)
H' = Rotate(H, ((s * 180))°, K)
v1', i', e'_1, c', h' = Polygon(I', E'_1, C', H')
F' = Rotate(F, ((s * 180))°, L)
I'_1 = Rotate(I, ((s * 180))°, L)
H'_1 = Rotate(H, ((s * 180))°, L)
D' = Rotate(D, ((s * 180))°, L)
v2', f', i'_1, h'_1, d' = Polygon(F', I'_1, H'_1, D')
F'' = Rotate(F', ((s * 180))°, N)
O = Rotate(I'_1, ((s * 180))°, N)
P = Rotate(H'_1, ((s * 180))°, N)
D'' = Rotate(D', ((s * 180))°, N)
v2'', f'', o, p, d'' = Polygon(F'', O, P, D'')
A' = Rotate(A, ((s * 180))°, M)
G'_1 = Rotate(G, ((s * 180))°, M)
I'_2 = Rotate(I, ((s * 180))°, M)
F'_1 = Rotate(F, ((s * 180))°, M)
v3', a', g'_1, i'_2, f'_1 = Polygon(A', G'_1, I'_2, F'_1)
q = Circle(M, 0.015)
r = Circle(K, 0.015)
k_1 = Circle(J, 0.015)
p_1 = Circle(L, 0.015)
q_1 = Circle(N, 0.015)
Ortslinie1 = Locus(B'', t)
Ortslinie2 = Locus(D'', t)
Ortslinie3 = Locus(A', t)
Ortslinie4 = Locus(C', t)